|
Crazy Eddie's GUI System 0.8.7
|
vertex structure used internally and also by Ogre. More...
#include <GeometryBuffer.h>
Public Attributes | |
| float | x |
| float | y |
| float | z |
| Ogre::RGBA | diffuse |
| float | u |
| float | v |
vertex structure used internally and also by Ogre.