| Top |
| AgsAudio * | ags_recall_audio_get_audio () |
| void | ags_recall_audio_set_audio () |
| AgsRecallAudio * | ags_recall_audio_new () |
| #define | AGS_IS_RECALL_AUDIO() |
| #define | AGS_IS_RECALL_AUDIO_CLASS() |
| #define | AGS_RECALL_AUDIO() |
| #define | AGS_RECALL_AUDIO_CLASS() |
| #define | AGS_RECALL_AUDIO_GET_CLASS() |
| GType | ags_recall_audio_get_type () |
GObject
╰── AgsRecall
╰── AgsRecallAudio
├── AgsCaptureWaveAudio
├── AgsCopyPatternAudio
├── AgsCountBeatsAudio
├── AgsDelayAudio
├── AgsFxAnalyseAudio
├── AgsFxBufferAudio
├── AgsFxNotationAudio
├── AgsFxEnvelopeAudio
├── AgsFxEq10Audio
├── AgsFxLadspaAudio
├── AgsFxPatternAudio
├── AgsFxPeakAudio
├── AgsFxPlaybackAudio
├── AgsFxVolumeAudio
├── AgsMuteAudio
├── AgsPlayAudio
├── AgsPlayDssiAudio
├── AgsPlayLv2Audio
├── AgsPlayNotationAudio
├── AgsPlayWaveAudio
├── AgsRecordMidiAudio
├── AgsRouteDssiAudio
╰── AgsRouteLv2Audio
AgsAudio *
ags_recall_audio_get_audio (AgsRecallAudio *recall_audio);
Get audio.
Since: 3.1.0
void ags_recall_audio_set_audio (AgsRecallAudio *recall_audio,AgsAudio *audio);
Set audio.
Since: 3.1.0
AgsRecallAudio *
ags_recall_audio_new (AgsAudio *audio);
Creates an AgsRecallAudio.
Since: 3.0.0
#define AGS_IS_RECALL_AUDIO(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), AGS_TYPE_RECALL_AUDIO))
#define AGS_IS_RECALL_AUDIO_CLASS(class) (G_TYPE_CHECK_CLASS_TYPE ((class), AGS_TYPE_RECALL_AUDIO))
#define AGS_RECALL_AUDIO(obj) (G_TYPE_CHECK_INSTANCE_CAST((obj), AGS_TYPE_RECALL_AUDIO, AgsRecallAudio))
#define AGS_RECALL_AUDIO_CLASS(class) (G_TYPE_CHECK_CLASS_CAST((class), AGS_TYPE_RECALL_AUDIO, AgsRecallAudioClass))
#define AGS_RECALL_AUDIO_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), AGS_TYPE_RECALL_AUDIO, AgsRecallAudioClass))
“audio” property“audio” AgsAudio *
The assigned audio.
Owner: AgsRecallAudio
Flags: Read / Write
Since: 3.0.0