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| AgsAudio * | ags_recall_audio_run_get_audio () |
| void | ags_recall_audio_run_set_audio () |
| AgsRecallAudio * | ags_recall_audio_run_get_recall_audio () |
| void | ags_recall_audio_run_set_recall_audio () |
| AgsRecallAudioRun * | ags_recall_audio_run_new () |
| #define | AGS_IS_RECALL_AUDIO_RUN() |
| #define | AGS_IS_RECALL_AUDIO_RUN_CLASS() |
| #define | AGS_RECALL_AUDIO_RUN() |
| #define | AGS_RECALL_AUDIO_RUN_CLASS() |
| #define | AGS_RECALL_AUDIO_RUN_GET_CLASS() |
| GType | ags_recall_audio_run_get_type () |
| #define | AGS_TYPE_RECALL_AUDIO_RUN |
| struct | AgsRecallAudioRun |
| struct | AgsRecallAudioRunClass |
GObject
╰── AgsRecall
╰── AgsRecallAudioRun
├── AgsCaptureWaveAudioRun
├── AgsCopyPatternAudioRun
├── AgsCountBeatsAudioRun
├── AgsDelayAudioRun
├── AgsFxAnalyseAudioProcessor
├── AgsFxBufferAudioProcessor
├── AgsFxNotationAudioProcessor
├── AgsFxEnvelopeAudioProcessor
├── AgsFxEq10AudioProcessor
├── AgsFxLadspaAudioProcessor
├── AgsFxPatternAudioProcessor
├── AgsFxPeakAudioProcessor
├── AgsFxPlaybackAudioProcessor
├── AgsFxVolumeAudioProcessor
├── AgsMuteAudioRun
├── AgsPlayDssiAudioRun
├── AgsPlayLv2AudioRun
├── AgsPlayNotationAudioRun
├── AgsPlayWaveAudioRun
├── AgsRecordMidiAudioRun
├── AgsRouteDssiAudioRun
╰── AgsRouteLv2AudioRun
AgsAudio *
ags_recall_audio_run_get_audio (AgsRecallAudioRun *recall_audio_run);
Get audio.
Since: 3.1.0
void ags_recall_audio_run_set_audio (AgsRecallAudioRun *recall_audio_run,AgsAudio *audio);
Set audio.
Since: 3.1.0
AgsRecallAudio *
ags_recall_audio_run_get_recall_audio (AgsRecallAudioRun *recall_audio_run);
Get recall audio.
Since: 3.1.0
void ags_recall_audio_run_set_recall_audio (AgsRecallAudioRun *recall_audio_run,AgsRecallAudio *recall_audio);
Set recall audio.
Since: 3.1.0
AgsRecallAudioRun * ags_recall_audio_run_new ();
Creates an AgsRecallAudioRun.
Since: 3.0.0
#define AGS_IS_RECALL_AUDIO_RUN(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), AGS_TYPE_RECALL_AUDIO_RUN))
#define AGS_IS_RECALL_AUDIO_RUN_CLASS(class) (G_TYPE_CHECK_CLASS_TYPE ((class), AGS_TYPE_RECALL_AUDIO_RUN))
#define AGS_RECALL_AUDIO_RUN(obj) (G_TYPE_CHECK_INSTANCE_CAST((obj), AGS_TYPE_RECALL_AUDIO_RUN, AgsRecallAudioRun))
#define AGS_RECALL_AUDIO_RUN_CLASS(class) (G_TYPE_CHECK_CLASS_CAST((class), AGS_TYPE_RECALL_AUDIO_RUN, AgsRecallAudioRunClass))
#define AGS_RECALL_AUDIO_RUN_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), AGS_TYPE_RECALL_AUDIO_RUN, AgsRecallAudioRunClass))
“audio” property“audio” AgsAudio *
The assigned audio.
Owner: AgsRecallAudioRun
Flags: Read / Write
Since: 3.0.0
“recall-audio” property“recall-audio” AgsRecallAudio *
The recall audio belonging to.
Owner: AgsRecallAudioRun
Flags: Read / Write
Since: 3.0.0