Package org.lwjgl.opengl
Class NVBindlessTexture
- java.lang.Object
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- org.lwjgl.opengl.NVBindlessTexture
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public final class NVBindlessTexture extends Object
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Method Summary
All Methods Static Methods Concrete Methods Modifier and Type Method Description static longglGetImageHandleNV(int texture, int level, boolean layered, int layer, int format)static longglGetTextureHandleNV(int texture)static longglGetTextureSamplerHandleNV(int texture, int sampler)static booleanglIsImageHandleResidentNV(long handle)static booleanglIsTextureHandleResidentNV(long handle)static voidglMakeImageHandleNonResidentNV(long handle)static voidglMakeImageHandleResidentNV(long handle, int access)static voidglMakeTextureHandleNonResidentNV(long handle)static voidglMakeTextureHandleResidentNV(long handle)static voidglProgramUniformHandleui64NV(int program, int location, long value)static voidglProgramUniformHandleuNV(int program, int location, LongBuffer values)static voidglUniformHandleui64NV(int location, long value)static voidglUniformHandleuNV(int location, LongBuffer value)
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Method Detail
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glGetTextureHandleNV
public static long glGetTextureHandleNV(int texture)
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glGetTextureSamplerHandleNV
public static long glGetTextureSamplerHandleNV(int texture, int sampler)
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glMakeTextureHandleResidentNV
public static void glMakeTextureHandleResidentNV(long handle)
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glMakeTextureHandleNonResidentNV
public static void glMakeTextureHandleNonResidentNV(long handle)
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glGetImageHandleNV
public static long glGetImageHandleNV(int texture, int level, boolean layered, int layer, int format)
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glMakeImageHandleResidentNV
public static void glMakeImageHandleResidentNV(long handle, int access)
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glMakeImageHandleNonResidentNV
public static void glMakeImageHandleNonResidentNV(long handle)
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glUniformHandleui64NV
public static void glUniformHandleui64NV(int location, long value)
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glUniformHandleuNV
public static void glUniformHandleuNV(int location, LongBuffer value)
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glProgramUniformHandleui64NV
public static void glProgramUniformHandleui64NV(int program, int location, long value)
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glProgramUniformHandleuNV
public static void glProgramUniformHandleuNV(int program, int location, LongBuffer values)
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glIsTextureHandleResidentNV
public static boolean glIsTextureHandleResidentNV(long handle)
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glIsImageHandleResidentNV
public static boolean glIsImageHandleResidentNV(long handle)
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